vr2-4-06.wrl
[ VRML source code ]
#VRML V2.0 utf8
#vr2-4-06.wrl
#body
LOD {
range [ 5, 10 ]
level [
Group {
Transform {
scale 1 1 0.5
children Shape {
appearance Appearance {
material Material {
diffuseColor 0 1 1
}
}
geometry Sphere {
radius 10
}
}
}
#needles
Transform {
translation 0 15 0
children DEF Needle Shape {
appearance Appearance {
material Material {
diffuseColor 1 1 0
}
}
geometry Cone {
bottomRadius 2
height 10
}
}
}
Transform {
translation -5.130302 14.095389 0
rotation 0 0 1 0.349066
children USE Needle
}
Transform {
translation -9.641814 11.490667 0
rotation 0 0 1 0.698132
children USE Needle
}
Transform {
translation -12.990381 7.500000 0
rotation 0 0 1 1.047198
children USE Needle
}
Transform {
translation -14.772116 2.604723 0
rotation 0 0 1 1.396263
children USE Needle
}
Transform {
translation -14.772116 -2.604723 0
rotation 0 0 1 1.745329
children USE Needle
}
Transform {
translation -12.990381 -7.500000 0
rotation 0 0 1 2.094395
children USE Needle
}
Transform {
translation -9.641814 -11.490667 0
rotation 0 0 1 2.443461
children USE Needle
}
Transform {
translation -5.130302 -14.095389 0
rotation 0 0 1 2.792527
children USE Needle
}
Transform {
translation 0.000000 -15.000000 0
rotation 0 0 1 3.141593
children USE Needle
}
Transform {
translation 5.130302 -14.095389 0
rotation 0 0 1 3.490659
children USE Needle
}
Transform {
translation 9.641814 -11.490667 0
rotation 0 0 1 3.839724
children USE Needle
}
Transform {
translation 12.990381 -7.500000 0
rotation 0 0 1 4.188790
children USE Needle
}
Transform {
translation 14.772116 -2.604723 0
rotation 0 0 1 4.537856
children USE Needle
}
Transform {
translation 14.772116 2.604723 0
rotation 0 0 1 4.886922
children USE Needle
}
Transform {
translation 12.990381 7.500000 0
rotation 0 0 1 5.235988
children USE Needle
}
Transform {
translation 9.641814 11.490667 0
rotation 0 0 1 5.585054
children USE Needle
}
Transform {
translation 5.130302 14.095389 0
rotation 0 0 1 5.934119
children USE Needle
}
},
Shape {
appearance Appearance {
material Material {
diffuseColor 0 1 1
}
}
geometry Sphere {
radius 10
}
},
Shape {
geometry Box { size 5 5 5 }
}
]
}